local hx__zhenqiao_chen = fk.CreateSkill {
  name = "hx__zhenqiao_chen",
  tags = {  },
}

hx__zhenqiao_chen:addEffect(fk.TargetSpecified, {
  anim_type = "offensive",
  can_trigger = function(self, event, target, player, data)
    return target == player and player:hasSkill(hx__zhenqiao_chen.name) and
     data.firstTarget and (data.card.trueName == "slash" or data.card.trueName == "duel")
     and player:usedEffectTimes(self.name, Player.HistoryRound) < 2
  end,
  on_use = function(self, event, target, player, data)
    data.use.additionalEffect = (data.use.additionalEffect or 0) + 1
  end,
})

hx__zhenqiao_chen:addEffect("atkrange", {
  name = "hx__zhenqiao_chen",
  correct_func = function(self, from, to)
    if from:hasSkill(hx__zhenqiao_chen.name) then
      return 1
    end
  end,
})




return hx__zhenqiao_chen